Emir Durmisevic
Emir Durmisevic
Illustration, Character/concept Art and Design
Sarajevo, Bosnia and Herzegovina

Summary

Passionate, dedicated and experienced illustrator, character/concept artist and designer with a proven track record of successfully managing illustration and art/design assignments and delivering consistent client satisfaction. Adept in overseeing all aspects of art direction and management, offering innovative solutions. Broad experience with production pipeline. Experienced and motivated artist with professional history working on different projects in the field of concept/character design, illustration, game design and animation. Ready to take creative initiative and explore different approaches to art problems. With several international creative projects under my belt I would love to bring my expertise, artistic and creative vision to your projects and new teams.

My personal projects focus on cartoon, historical and fantasy character design and historical illustration… I find great artistic inspiration in history.

Skills

IllustrationArt DirectionMap DesignConcept DesignConcept ArtSketchingDrawingBook IllustrationVector IllustrationScientific IllustrationGame DesignGraphic DesignStoryboardingBook Cover Illustration2D AnimationVisual DevelopmentCharacter Animation3D AnimationCharacter DesignProp DesignComic ArtCharacter ModelingEnvironment Modeling, Prop Modeling

Software proficiency

Procreate
Procreate
Photoshop
Photoshop
Illustrator
Illustrator
Slack
Slack
3ds Max
3ds Max
InDesign
InDesign
After Effects
After Effects
Alchemy
Alchemy

Productions

    • Book
      Bosnian Kingdom - History of medieval Bosnian state
    • Year
      2016
    • Role
      Lead illustrator and visual/concept artist
    • Company
      Mladinska knjiga d.o.o. Sarajevo
    • Video Game
      Bubble Rumble
    • Year
      2014
    • Role
      Character, concept and environment artist
    • Company
      Triple Claim Game Collective
    • Movie
      Stone tale
    • Year
      2009
    • Role
      Author of the short animated movie, lead character/concept artist, animator and illustrator
    • Company
      Prime Time d.o.o. Sarajevo
    • Movie
      Crazy dance
    • Year
      2008
    • Role
      Animator and concept/character artist and modeler
    • Company
      Prime Time d.o.o. Sarajevo

Experience

  • Freelance illustrator and visual development supervisor at Mladinska knjiga - publishing house
    Sarajevo, Bosnia and Herzegovina
    September 2015 - Present

    My task is to collaborate with other illustrators on the visual development and illustration of several book projects.

    - Illustration of massive/epic historical battles

    - reconstruction of the historical armors and weapons

    - reconstruction and visual development of the medieval Coat of Arms

    - visual reconstructions of medieval historical scenes

    - illustrations of royal figures and notable medieval characters

  • Illustration, character/environment art and visual development at Chimney, International Creation Agency
    Basel, Switzerland
    May 2017 - July 2017

    My task was to work on character design and visual development of several scenes (two short films):

    - character design and development (vector illustrations)

    - environment design and conceptualization (vector illustrations)

    - asset design and prop illustrations (vector illustrations)

    - preparation of the vector characters for the animation process

  • Character/concept artist, illustrator and 2D and 3D animator at INET-DESIGN
    Sarajevo, Bosnia and Herzegovina
    May 2014 - June 2017

    My tasks were:

    - visual development of creative ideas for the client

    - sketching and drawing; creative development

    - illustration; high level digital paintings and vector illustration

    - character design and visual development for the commercials, short animations, teasers, trailers and game projects

    - 2D animation; classical animation and live trace animation

    - 3D animation; computer character animation

    - basic modeling for the production

    - Visual development for the gaming projects; character design, environment art, asset design, UI and UX design...

  • 3D character animator at Communis
    Sarajevo, Bosnia and Herzegovina
    February 2015 - May 2015

    I was employed as freelance 3D character animator, working on animated commercial.

    - establishing shots and frames

    - layout of animation (blocking)

    - final 3D character animation

  • Illustrator and visual development at MITA GROUP - creative agency
    Sarajevo, Bosnia and Herzegovina
    October 2016 - April 2017

    I was employed as freelance illustrator to design, sketch and illustrate vector illustrations - Viber pack for the agency.

    - visual development of the idea

    - sketching and drawing

    - vector illustration

    - layout and visual finalization.

  • Character/concept/environment artist and illustrator at Triple Claim Game Collective
    Sarajevo, Bosnia and Herzegovina
    January 2014 - January 2015

    I participated in the visual development and definitions of aesthetics and looks for the game Bubble Rumble; I also actively participated in the visual and artistic development and definition of characters that appear in the game, as well as visually and aesthetically defining of the game levels.

  • Character/concept artist, illustrator and 2D and 3D animator at PRIME TIME
    Sarajevo, Bosnia and Herzegovina
    June 2008 - May 2014

    I worked on several short animation projects and one feature animated movie. My tasks were:

    - Pre-production sketching and drawing; creative development of the characters, costumes, assets, props, environments...

    - Production illustration; high level digital paintings and vector illustrations for the production (promo art)

    - character design and visual development for the commercials, short animations, teasers, trailers and game projects

    - 2D animation; classical animation for the production of the short and feature animated film.

    - 3D animation; computer character animation for the short and feature animated film

    - basic modeling for the production

    - Visual development for the gaming projects; character design, environment art, asset design...